Super McTea

Contents

About

Hi, I'm Super McTea, a graduate software developer holding both a Bachelor of Information Technology and Bachelor of Arts, with my majors in Games Development and Music Studies respectively. My expertise extends to both programming and sound design, where I am particularly adept in crafting engaging gameplay and captivating audio landscapes. This portfolio showcases my ability to work in a wide variety of applications, though mostly games, and I pride myself on writing clean, efficient code.

In my spare time, I am often experimenting with modular game design and implementing novel and interesting algorithms in order to build up my repertoire. I help manage a code library with the L Stands for Winner team in order to use and reuse these algorithms and designs in later projects, which frees me to stay up-to-date with cutting-edge technologies such as graphics programming and virtual reality.

I have also gained valuable experience working with a team to develop games in Game Jams as well as various personal projects. These experiences have honed my skills and provided me with a solid foundation in programming and system design, but also as an effective collaborator, communicator, and problem-solver.

And yes, Super McTea is not my real name. However, everything in this portfolio is published under that name, so it only makes sense to use it here too.


Education

Front-End Web Developer

November 2024

RMIT University


"The earner of this credential knows how to plan, produce and test websites to fit a whole range of purposes. They have up-to-date knowledge of the accessibility requirements for websites, ensuring their sites can be easily used by people of a range of ages and abilities. They also have an extensive knowledge of website development tools and programming languages, including JavaScript and Document Object Model (DOM)."

Bachelor of Information Technology

February 2020 - August 2024

Maquarie University


"The Bachelor of Information Technology provides graduates with the necessary skills to pursue a career in Information Technology. A foundation of programming, data, networking and cyber security provides a solid base for later study."
Major: Games Design and Development

Bachelor of Arts

February 2020 - August 2024

Maquarie University


"The Bachelor of Arts is a distinctive course that equips its graduates with knowledge and skills that can be applied in any career or in further study. No other course offers as much flexibility and a wide range of study options."
Major: Music Studies
Minor: Moving Image and Sound Studies


Experience

Co-Founder and Lead Software Developer

March 2023 - Present

L Stands for Winner


  • Co-founded the studio
  • Significantly contributed in creating 9 browser-based video games

My role in the game development process is in writing modular scripts to solve software problems, while learning new skills that we can apply to our games in order to further push ourselves. I am primarily concerned with solving challenging problems that require critical thinking, and optimisation of the algorithms and methods that we use in our projects. I also perform quality assurance on the programs, to ensure that the methods function correctly through rigorous testing.

MACS General Executive

March 2023 - Present

Macquarie Association of Computing Students


I am one of the General Executives at MACS, helping to run one of the largest societies at Macquarie University.
I regularly attend team meetings and assist in organising events and competitions, and I have been personally in charge of organising MACSJAM every semester since 2023 (totalling 6 now).
I also assist with managing the Discord Server with over 7,000 members, maintaining a welcoming community with space for discussion and engagement in a safe and respecful way.

Mathematics Tutor

2019 - 2023

Self-Employed


I can comfortably tutor high-school mathematics up to the Extension 2 level (NSW Syllabus).
I regularly prepare lesson plans to meet goals identified in students' individual study plans, and communicate and liaise with families in regards to schedules, payment, and students' progress.


Game Projects


Other Projects

Programming Languages

C Sharp

Python 3

Java 21

JavaScript

HTML5

CSS

Skills

  • Software Design and Development
  • Quality Assurance and Unit Testing
  • Experience in AGILE Development Cycle
  • Version Control
  • Optimisation
  • Planning and Time Management
  • Flexible and Easily-adaptable
  • Collaboration and Communication

Other

  • Australian Forklift Certification
    (High-Risk Work Licence)

Tools used:

Unity Game Engine

Visual Studio Code

GitHub

Godot Engine

Blender

Clip Studio Paint

Ableton Live 11

Eclipse IDE

Inkscape